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Deadlock Cheats & Hacks

GCS Cheats carries Deadlock builds for Valve's MOBA-shooter, still in development and protected by Valve's own anti-cheat rather than a kernel driver, so options are fewer and big patches break them more often. Souls, camps and objective timing decide as many games as gunfights, and a map hack that shows where enemies farm makes ESP the stronger long-term buy than aimbot.

In plain English This page lists 2 cheats for Deadlock. They can aim for you, show other players through walls and put enemies on your map. The cheapest costs about $2.99 for 1 day. Deadlock uses Valve in-house to catch cheaters. If you get caught, the ban is on your account.

Available Deadlock Cheats

  • Predator Systems logo

    Predator Systems Deadlock

    AimbotWallhackRadar

    In stock

    Plans for Predator Systems Deadlock
    View product - Predator Systems Deadlock
  • Undetek logo

    Undetek Deadlock

    ExternalAimbotWallhack

    In stock

    Plans for Undetek Deadlock
    View product - Undetek Deadlock

Not sure which to pick? Find your cheat Compare products

Up against Valve in-house? Read the Deadlock anti-cheat guide. Free tools: sensitivity converter.

Deadlock buyer's guide

Deadlock at a glance

Cheats listed
2, all in stock
Cheapest plan
$2.99 for 1 day, Predator Systems Deadlock
Price range
$2.99 to $16.99
Plan lengths
1 day from $2.99, 1 week from $7.99, 1 month from $8.99
Anti-cheat
Valve in-house, not kernel-level
Ban type
Account
Detection strength
Low (1 of 4) on our scale
Architecture
External: Undetek Deadlock
Both cheats
Aimbot, ESP / Wallhack, Legit settings
Only Predator Systems Deadlock
Radar, Stream Proof, HWID Spoofer
Only Undetek Deadlock
Configs

Read from the catalogue and each build's own description. A feature a description does not name is not listed.

An early game on early VAC

Deadlock is Valve's hero shooter crossed with a MOBA, and it is still in development. It is protected by Valve's own anti-cheat, with no kernel driver. There are fewer cheats for it than for Valve's finished games, and big game updates break them more often.

Souls, camps and objectives

The MOBA half decides a lot. Souls from last-hitting and neutral camps drive your power curve, so knowing where enemies are farming changes your decisions. Predator Systems' map hack and radar show that. Neither build here says it tracks camps, objective spawns or ultimates, so those calls stay yours.

Aim still matters for half the game

Deadlock's guns have real weapon mechanics, so aimbot helps in fights. But objectives and economy win as many games as gunfights do. Over time, the ESP and information features are the stronger buy in a game where rotating first wins more than raw aim.

Frequently asked questions

In plain English

These are common questions about Deadlock cheats: what they cost, the Valve in-house anti-cheat and which one to pick.

No cheat is ever 100% safe from a ban, so it is smart to play in a way that still looks human.

How much do Deadlock cheats cost?

In plain English The cheapest option costs about $2.99 for 1 day.

Predator Systems Deadlock is the cheapest way in: $2.99 for 1 day. Across the 2 cheats listed here, plans run from $2.99 to $16.99. By plan length: 1 day from $2.99, 1 week from $7.99 and 1 month from $8.99.

What features do Deadlock cheats include?

We sell two Deadlock builds. Undetek is external, with an aimbot you can smooth and limit by FOV and hero ESP with skeletons, boxes and health bars. Predator Systems adds silent aim, hitbox priority and target locking, ESP with hero names and levels and off-screen arrows, a map hack and radar for watching lanes and rotations, auto-parry and auto kinetic dash, a stream-proof overlay and a built-in HWID spoofer. Neither lists ability or ultimate cooldown tracking, or timers for souls and camps.

Does Deadlock have anti-cheat?

Deadlock is still in invite-only testing and is protected by Valve's own anti-cheat, added in September 2024; Valve has not said publicly whether that system is VAC. It is younger than the protection CS2 has had for years. The bypass approach is the same external memory reading architecture used for CS2. Early-access games typically have developing anti-cheat rather than fully hardened protection, though this changes as the game matures toward full release. Always check the product status page after any Deadlock update as the game receives frequent patches during this development phase.

How do cheats handle Deadlock's MOBA-shooter hybrid mechanics?

Deadlock's unique mechanic is the soul orb last-hit system borrowed from MOBA lane phases. Last-hit assistance predicts the frame when orbs become hittable and optionally fires to collect them, directly boosting your economy over opponents in lane. The aimbot covers the shooter mechanics. Objective ESP handles the strategic layer: soul canister spawn timers, Urn locations and carry status, and team fight build-ups around mid-game objectives. Players who dominate the early soul economy while having precise shooting ability create an overwhelming compound advantage that's very hard for opponents to come back from.

What is the best way to use Deadlock cheats without being obvious?

Deadlock's competitive community is small and tight-knit during this testing phase, meaning obvious cheaters are more likely to be known and reported. Keep aimbot settings conservative. Deadlock's TTK is long compared to CS2, so moderate smoothness still produces decisive aim advantage without looking mechanical. Use ESP primarily for objective play and flanking decisions rather than blatantly tracking enemies through walls in team fights. The soul orb last-hit assist at a realistic 70-80% success rate looks like practiced skill; at 100% it stands out. Play the macro game well using objective information and let individual mechanical performance be a secondary advantage.

Do Deadlock cheats get updated after patches and will they work at full release?

Deadlock receives frequent patches during its testing phase that change memory offsets and sometimes tighten the anti-cheat. GCS updates products within 24-48 hours of each Deadlock patch and the product listing shows live status. Always check before launching after any update. Because Deadlock's anti-cheat is user-mode like CS2's, the bypass approach is the same proven external memory architecture used for CS2. Early-access games typically have less mature anti-cheat than fully shipped titles, which means the current window represents lower detection risk than post-launch. At full commercial release the anti-cheat situation may tighten, as has happened with other Valve titles, products will be updated accordingly, but starting during the testing phase means building familiarity with the software before any enforcement escalates.

How does Deadlock ESP help with soul economy management during the laning phase?

Deadlock's early game is decided by soul orb control, players who win the last-hit game in their lane accumulate more souls faster, enabling earlier ability upgrades and item purchases that compound into mid-game advantages. The soul economy tracker in Deadlock cheats shows your exact soul lead or deficit against each lane opponent in real time, giving you precise data for rotation decisions: if you're significantly ahead of your lane opponent you can safely rotate to help other lanes, if you're even or behind you should prioritise farm. The enemy hero's ability upgrade tracking shows when opponents unlock their next ability tier, which corresponds to specific soul thresholds, knowing an opponent just hit 1,000 souls tells you their ability tier changed before you can see them in combat.

Can Deadlock cheat assistance help with learning hero abilities and itemisation during the testing phase?

Deadlock's hero roster and item system are still developing during testing, with abilities and items being rebalanced frequently. The ability and ultimate cooldown tracking in the ESP makes learning what each hero's abilities do in practice much faster. You can see which abilities enemies are prioritising based on cooldown patterns. The map hack and objective tracking features accelerate learning of the map's layout and neutral objective locations, knowledge that takes dozens of hours of regular play to internalise can be absorbed much faster when you have complete map visibility from the start. This accelerated learning curve means your mechanical skill and game knowledge develop simultaneously rather than relying purely on memorisation.

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