Anti-Cheat Guide
Marvel Rivals Anti-Cheat
NetEase’s own anti-cheat, not a kernel driver, backed by announced ban waves and device bans for the worst offenders.
In plain EnglishThis page explains the anti-cheat that protects Marvel Rivals - the system that tries to catch and ban cheaters. It covers how strict that system is and how cheats try to stay hidden from it. No cheat is ever 100% safe, so always check a product's status before you buy. Marvel Rivals uses NetEase Game Security, a user-mode anti-cheat that runs without a kernel driver. Caught cheaters get a hardware (HWID) ban on top of the account ban, and our database rates its detection strength medium. The guide below covers how it detects, what a ban really costs and what kind of build survives.What anti-cheat does Marvel Rivals use?
Marvel Rivals is protected by NetEase Game Security, NetEase’s own anti-cheat. The game’s Steam page lists it as anti-cheat software, the wording Valve uses for a system that does not install a kernel driver, and NetEase reversed bans it had issued to Linux and macOS players in January 2025.
Do not read “no kernel driver” as “soft”. NetEase announces its ban waves publicly, and the May 2026 wave closed 485 accounts and banned three devices outright. The client checks run alongside the game and look for known cheat signatures and tampering, while NetEase’s servers watch for results no player could produce. When a new cheat is caught, NetEase says its signature goes into the automated penalty system, so the next player running the same tool is banned on detection. Without a kernel driver, the client side sees less of your system than Ricochet or Easy Anti-Cheat do. The server side and player reports carry more of the weight, which is why how you play matters as much as which build you run. Most Marvel Rivals bans are account bans. NetEase reserves device bans, and in some cases IP bans, for severe cases: repeat offences, distributing cheats, or trying to dodge an earlier penalty. A device ban keeps a flagged PC locked out of new accounts, so a spoofer belongs in the kit if you cheat here regularly or have been caught before. We rate Marvel Rivals "Medium." The client is not a kernel driver, but NetEase acts in public, regular waves and adds every cheat it catches to automatic detection. Public and free Rivals cheats are the usual detection bait. Hero shooters also make blatant aim obvious to a reporting playerbase, so visible aimlock on a tracked damage hero is a reliable way to draw review. A private, current build with a restrained aimbot and ESP for hero positioning and cooldowns is the sensible approach in Marvel Rivals. Lean on information over obvious snapping. Keep a spoofer ready if a device ban would hurt, and check build status before ranked sessions, since a fresh wave can land at any time. The Marvel Rivals options we keep current are below. Official pages for the systems this guide describes. They are the primary sources for how NetEase Game Security works and how bans are issued; the detection ratings and build guidance are our own editorial assessment, explained in the editorial policy.How NetEase Game Security works in Marvel Rivals
What a Marvel Rivals ban actually means
Detection track record
Cheating in Marvel Rivals safely
Marvel Rivals anti-cheat FAQ
What anti-cheat does Marvel Rivals use?
Does Marvel Rivals ban hardware?
Are free Marvel Rivals cheats safe?
Sources
This guide is informational and reflects how NetEase Game Security and Marvel Rivals bans generally work; anti-cheats update constantly, so treat every detail as a moving target rather than a guarantee. Last reviewed 4 October 2026.Keep reading